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Tuesday, December 29, 2015

Walkthrough - Deus Ex Human Revolution Director's Cut - Singapore, Panchaea

This is a minimal walkthrough for Deus Ex: Human Revolution (Director's Cut), The Missing Link (between Hengsha part 2 and Singapore). We only go over things you may not have considered; a detailed walkthrough is already available from the Deus Ex Wiki.

Start collecting a Laser Rifle and Cyberboost Bars. They will be handy in Panchaea when you just want to ignore the numerous enemies that give no XP and usually drop no useful loot.

M1 - Rescuing Megan and Her Team
  • Although uploading the virus will also disable the GPL jamming, you will lose some XP compared to disabling the GPL jamming prior to uploading the virus. You get only inconsequentially different dialogue.
  • Jaron Namir
    • To defeat Namir, you can do what you did to the other two Spec Op bosses -- activate automated enemies. The safest way to the computer is through the ventilation in the room near the door to the computer room.
    • Once inside, if Namir is nearby he will see you and hits from him can knock you off the computer, forcing you to start all over. If this happens, you can either use an AUD (but you lose any rewards from hacking) or your Cloaking augmentation (and a lot of batteries).
    • Prior to hacking you can try putting boxes on either side of the computer to block his line of sight. To speed up your hack and ensure success, use Nukes to capture nodes so you get maximum XP.
    • It is possible that Namir's grenades will destroy the bots but this is rare. If he does destroy a bot, you still get Hunk of Junk XP for that bot.
    • If you have to kill Namir manually, notice his tactic and use it against him -- he leaps over walls when hurt or to pursue, so you can just duck back and forth around walls, especially to avoid his grenades. You can also try looking for the ventilation shaft to the roof and using your hits-through-walls laser on him. If you are feeling brave, rush to use a kill-Takedown while he is getting up after a jump over a wall.
  • You cannot highlight the Gramaphone in Megan's room as an interactable object but you can interact with it.
  • If you saved Malik earlier, your reward is that she will take out all enemies in the helicopter bay for you, thereby presumably preventing you from getting XP for defeating them yourself. Thanks Malik. NOT.
M1 - Shutting Down Darrow's Signal 
  • The crazed humans here give no XP but can still cost you Ghost bonuses if they see you so you might want to handle them with stealth and take them all down.
  • When you first go outside to the Ring portion, there are a lot of workers and it can be hard to separate them for takedowns without being detected. There are also basically no throwables to use as noise distractions. You can instead go to the platform above or below and make some noise there by running or jumping. This lures one at a time to your location where you can use a Takedowns on them.
    • A good location to use is the green portable toilet on the east side near the entrance back into the facility. Once an enemy is Alarmed, hide behind the black tarped crates and let them walk by before doing a Takedown on them from behind. Drag their bodies to hide in the corridor nearby.
  • Hyron Project
    • Just get a bit closer to Zhao and shoot her with your laser. If you remembered to bring one. This ending will disable all the terminals you could otherwise have hacked, as well as turrets and bots in storage, but it is the end game already, and in any case you would have long ago gotten all the augmentations you need.
  • Finish watching the credits to get one final cutscene / dialogue.

Friday, December 25, 2015

Walkthrough - Deus Ex Human Revolution Director's Cut - The Missing Link

This is a minimal walkthrough for Deus Ex: Human Revolution (Director's Cut), The Missing Link (between Hengsha part 2 and Singapore). We only go over things you may not have considered; a detailed walkthrough is already available from the Deus Ex Wiki.

Prior to leaving Hengsha, sell everything except your favourite weapons because you're going to lose not only your gear but your augments, including inventory space. You can get your weapons back (but without ammunition) and all your credits, if you have the Director's Cut.
Or, don't bother because you get all your credits back at some point, and you probably have more than you will ever need.

Praxis feels very tight in the early part of this mission if you want to try to grab all XP along the way.
  • There are a lot of Double Takedown opportunities so the Reflexes augment early is nice, but some require that you approach from the correct direction or have Cloaking to get into range without being spotted (or setting them up manually, which can be tedious).
  • You need Hacking level 3 on the ship and level 5 for a few locations after. You can delay getting level 4 and level 5 and instead first get Hacking Stealth 3 to have a less stressful time.
  • The Jumping augment is very useful. Get it while on the ship.
  • You can use a firearm on weak walls (preferably a Silenced one) instead of the augment to break through walls. Just keep your eyes open for cracks on walls.
  • Once you reach Quinn you can get up to 3 Praxis Kits (if you have the CASIE augment) and at that point you can pick up the augment for carrying heavy objects.
Hei Zhen Zhu

M1 Getting out of the frying pan
  • There is a very long drop in the Aft Cargo Hold (after the CIC). If you do not have the Icarus augment to always land safely, you can drop and try to grab the ladder on the way down; you still get the XP bonus for exploring this route.

Acceptable Losses

Rifleman Bank Station

M2 In the belly of the beast

Getting Inside Help

Quinn's Scavenger Hunt

M3  Choices, choices

  • Before you open the door in the morgue, do your final buy/sell with Quinn. Preferably also get maximum inventory space so you won't have to backtrack to pick up more stuff. This way you will end this mission with whatever final set of gear you want to take with you.
  • As you escape from the underwater base, you will emerge in the Morgue and behind three soldiers. It is possible to use a Double Takedown on the two on the left WITHOUT alerting the one on the right. Some experimentation may be required though. See picture below.
DXHRDC Missing Link DTD without alerting third guard

M4 The long way home

Monday, December 21, 2015

Walkthrough - Deus Ex Human Revolution Director's Cut - Detroit 2, Hengsha 2

This is a minimal walkthrough for Deus Ex: Human Revolution (Director's Cut), Detriot part 2 and Hengsha part 2, after Adam Jensen leaves Montreal and the PICUS station there. We only go over things you may not have considered; a detailed walkthrough is already available from the Deus Ex Wiki.

Some safes and computers will be locked again, so you can hack or re-hack them.

Detroit 2

M1 - Confronting Sarif

Acquaintances Forgotten

M2 - Finding Isaias Sandoval
Taggart must be confronted with the evidence of Sandoval's involvement in the kidnappings, or have the evidence planted on his computer, in order for Sandoval to not attack Jensen and be suicidal instead.
If you fail to convince Taggart, you can no longer plant the evidence on his computer since you have already tried to expose his connection to it live on PICUS. As the Wiki walkthrough explains, there is slightly more XP to be had by hacking instead of confronting Taggart. However, by now you will probably have all the augments you need so XP no longer becomes critical.

Smash the State
To get four locations to search (each gives you 100 XP) you must have the Social Enhancer.

M3/M1 - Cashing in Old Favors

Hengsha 2

A Matter of Discretion, Corporate Warfare

Talion A.D.
The quest does not properly update after reading the pocket secretary but Zelazny is in the sewers accessed outside the Alice Garden Pods. They probably want you to look around for him instead of getting an automatic map marker for his location.
Fastest way of taking down Zelazny is with Takedowns. You can handle him and one other almost immediately with a Double Takedown. Eat Cyberboost bars if you have to in order to have energy to execute the additional Takedowns.

M1/M2 - Find Vasili Sevchenko's GPL Device

M2/M3 - You Scratch My Back, I'll Scratch Yours

M3/M4 - Stowing Away