Dauntless is a kill-boss-monster free-to-play game available from the Epic Games Store. We have a series of guides to help identify the attack patterns of the monsters ("behemoths") and how to deal with them.
Behemoths
- Agarus
- Boreus
- Charrogg (and Sporestruck Charrogg)
- Drask
- Embermane
- Frostwulf
- Gnasher
- Hellion
- Kharabak
- Koshai
- Malkarion
- Nayzaga (and Shadowtouched Nayzaga)
- Pangar
- Phaelanx
- Quillshot
- Rezakiri
- Rezakiri
- Riftstalker
- Sahvyt
- Shrike
- Shrowd
- Skarn
- SkarnAlyra
- Skraev
- Stormclaw
- The Chronovore
- Thrax
- Torgadoro
- Urska
- Valomyr
General Tips
- Dodging is quite hard, especially as you are frequently mid-attack when it happens, or the attack covers a wide area for a longer period than your dodge invulnerability window.
- We highly recommend you aim to unlock the Skarn's Defiance Lantern (V. Light the Way > Lantern Crafting > Skarn's Defiance). The ability to have a shield is basically giving you unlimited healing potions if you can keep it up most of the time and thereby preserve your actual health pool.
- We recommend the Aegis Cell to increase the Defiance Lantern shields and help you periodically ignore stagger.
- We also highly recommend the Parasitic Cell as it lets you focus on damage while healing constantly.
- Once your defense score is good, you can start to ignore mechanics because you are constantly healing through.
- For the Omnicell, a good beginner one is the Iceborne which gives passive LifeSteal.
- The Bastion might be easier to get earlier, and for a starter Omnicell it provides decent defense.
- Since shields do not actually heal you, the Parasitic Cell is also useful as it lets you have a life-steal whenever you are injured. Without some way to keep healing, even with Skarn's Defiance you will still die from attrition.
- We recommend the War Pike for its overall versatility
- Wide area effect heavy attack
- You can store three charges of strong ranged attack that is good at severing body parts. These charges do not expire over time or after a battle once you have converted your weapon meter into a charge.
- Behemoths are generally locked by difficulty / maps, but even low-difficulty-map events can randomly generate behemoths that normally occur on higher difficulty maps.
- Escalations have a fixed difficulty but can spawn various types and various elements. So theoretically once you have access to Escalations, you can get access to higher-difficulty behemoth parts, although in practice the randomness makes focus-harvesting of a behemoth type too tedious.
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