The higher level you are, the harder the achievement "Status Ailment Master" can be to get for the simple reason that even without gear or Karma, many creatures die before you can land five active ailments as status ailments cause enemies to take more damage.
Bosses seem to be the obvious choice but they can be dangerous to fool around and you can lose time and status accumulation if you have to deal with their mechanics. Also, Hunt Bosses have status resistances.
But thanks to a post on Steam I got it done fairly easily.
Team: Kalien for Fire/Stun, Roxy for Bleed/Stun, Johnny for Poison/Airborne.
Enemy: Logmol. This is the ogre summoned by the Sudden Mission boss Braheim. It has lots of health and if you actually kill it, just wait a bit and Braheim can summon another.
Procedure:
- Kalien
- Use both skills (Fox Parade, Fox Chase) then Signal Skill Finale to start Stun.
- All her attacks inflict Burn if there's not enough.
- Roxy
- Use both skills (Crimson Spiral, Bloody Shower)
- Her Dash Attack also inflicts Bleed if there's not enough.
- Johnny
- Use both skills (Venom Dash, Phantom Slash)
- His Awakening level 1 allows him to hold up to two charges of Phantom Slash.
- His Dash attack also inflicts Poison if there's not enough.
The trickiest part here is probably the Stun as you can top up any other status with on-demand attacks from the characters.
Good luck!
Comments
Post a Comment