Currently Nightingale has a terrible crafting system where the crafting stations need to be supported by augmentation furnishings that can affect different stations.
This layout for early game crafting stations lets you jam everything in just four foundation tiles, with plenty of space in the center for augmentations so they can hopefully reach most or all of the affected stations.
Despite the available space, we recommend against simply building every augmentation and jamming it in.
- There as there's a limit to how many augmentations can be active on a workstation, and the last one you put down in range will bump out another if you will exceed the limit. It'll be a headache trying to figure out which one got bumped. Instead, if you need a particular recipe enabled, move in the augmentation then move it out of the way.
- Some augmentations provide identical benefits so the others are just clutter, some of which are quite large.
- Some augmentations provide passive buffs to specific workstations instead of just enabling certain recipes, and it's important to track those buffs, especially the ones that boost the stats of the crafted items.
- (slide 1) The foundation is four tiles in a square.
- We used a checkerboard style of wood and stone to discern where each tile begins and ends, to help with placing objects.
- (slide 2) A the outer edge of each tile, we will have three stations: Two on each side and one in the corner, for a total of 12 stations.
- We first arranged pairs of storage boxes to mark the locations. By having storage right under each crafting station, we also organize our materials storage by what each crafting station processes and produces.
- You can adjust the spacing and rotation of the stations if you want to pack them in more closely.
- (slide 3) Augmentations and lighting go on the inside
- In the inner circle, we have lights, as stations benefit from being "Well Lit".
- The space inside is also where we arrange our Augmentations, some of which are quite big. The smaller ones can be stacked on shelves.
- Note that some augmentations provide passive buffs to specific workstations.
- For example, the Mining Cradle enhances the stats of Pickaxes crafted at the Workstation.
- To help keep track of these passive buffs, you can put that augmentation right on the related workbench.
- (slide 4) If you don't like your crafting stations sitting high on storage trunks, you can sometimes glitch them to clip into the trunks and sit on the floor. If that doesn't work, try doing it first in blueprint mode before finishing construction of each item.
(slide 5) It may look like a mess from the side but all your crafting stations are in a circle and if you organize them sensibly you can navigate to each quite quickly. For example, I like to group Sewing - Spinning Wheel - Tanning Station - Campfire all adjacent in that order because they are all related.
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