Dishonored DOTD - Mission 2 - Follow the Ink

Here are  some notes on Dishonored: Death of the Outsider (which was given away for free! by the Epic Game Store in February 2023).

We are not making a full walkthrough for all the easy stuff, just some notes on trickier missions, in particular the Contracts in the second mission, Follow the Ink which can be tricky to do if you are trying to be stealthy all the way.

  • If you free the prisoner in Brozenar Taxidermy, he will run out of the basement and stop at the stairs leading to your skiff and also possibly be in the way to spot you carrying Alberto for The Missing Brother contract.
  • Also, on his way out he will spot any bodies you try to stash in the Taxidermist shop, which is otherwise a good location to hide bodies.
  • For these reasons you might want to release him last, when you are ready to leave the mission (and after you have moved any bodies you have stashed so he won't spot them).
  • In order to do these contracts you will have to carry around unconscious bodies, which can draw attention and ruin a stealth run. Strangely, this means that if the Spector Club is in fact hostile to you, it will be easier because they do not react to distractions if they are neutral.
  • In order to enter the Spector Club as a hostile, you must NOT have the Eyeless Tattoo.
    • This means you can't get in the front door, so your alternate entry will be through Shun Yun's House.
    • When you use the secret knock at Shun Yun's, you have a bit of time to hide from view so the servant won't see you. This gives you the opportunity to do a stealth choke on her. There are bystanders nearby so either shut the door or make sure she's deeper in the corridor before you choke her.
    • From the walkway leading to the Spector Club, whether you have the Eyeless Tattoo or not, you'll have to Displace to a safe location because the walkway is off-limits even to Eyeless and if they see you there, they go into alert.
  • Once in the Spector Club, the room with the three persons doing the Sanguine Infusion therapy will be the hardest to deal with since there are so many witnesses there.
    • Reversing the Sanguine Infusion machine will merely knock them unconscious, not kill them, despite what Billie says about them experiencing the Void. One Eyeless will start patrolling the stairs. The two playing cards will stay there.
  • The card players will probably just continue playing cards and can largely be ignored, but there is a trigger that can cause the card players to patrol. It's not clear what that is or whether having the Tattoo is necessary.
  • Because the Eyeless are hostile to you, making distraction sounds will cause them to search and give you the opportunity to split them up and do stealth take-downs on them one at a time. Once you have neutralized them all stealthily you can just walk out of the Spector Club with one body at a time.
  • The mime plus two witnesses are out in the open, and they are not classed as hostiles so they will not do search patterns looking for you.
  • Wait until the area is clear then use a Chloroform Bottle (which you can get from the nearby Taxidermist shop) and throw it on the ground near them to render them all unconscious immediately. Hide the bodies of the witnesses and dispose of the Mime according to the contract.
  • Once you allow the Racketeer to walk from the Bank and reach the other Racketeer, they will both sit out in the open making it tricky to take them out without witnesses.
  • If you use Chloroform you can knock them both out but the nearby witnesses will immediately spot the bodies, and one will run to call for a Guard who will shortly after appear.
  • Instead, use a bottle of Plagued Spirit (plenty inside the Spector Club). Throw it at their feet and quickly hide so no one knows you did it.
    • This will cause them both to choke briefly but since they are not unconscious, bystanders won't react.
    • Now they will start a search pattern and you have the opportunity to quietly take them down away from witnesses, move them to somewhere quiet, and peform the kill there.
      • Do not kill them immediately before hiding the body as sometimes you can literally cut them in half, and you now have to separately move two body parts.

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