In Elder Scrolls Online, you can have a female body of type "Large". If you initially put the slider in that corner -- especially all the way in that corner -- you'll get a fat girl. And many online games do let you have plus-sized girls even though hardly anyone ever uses it.
We'll show you the reasons why you actually WANT to start with the body shape slider all the way into the Large corner of the shape triangle!
Don't worry if you think your toon's thigh looks like a leg of ham. It won't be that way in-game because of how ESO displays clothing and armor. Advance the slide below and you will see that with Gut, Waist, (and optionally, Foot Size) at minimum and the rest of the sliders at maximum, you will get a pornstar "BBBJ" body for your waifu toon -- "Bubble Butt and Boob Job" body!
More than that, there are actually non-cheeky reasons why you want the Large body. We discuss these below.
Head Size is the biggest issue. If you look at the slide with the three types of bodies (sliders at the corners of the body shape triangle), you will see that even at maximum Torso and Chest size to mitigate the appearance of an overly big head, if your character has a rounder head shape (like most Bretons), you are at risk of having a head that looks either slightly too big or even bobble-headed in the case of the slimmest body shape.
In fact, the athletic body looks pretty much like the slimmest body, but with muscle contours. Either way, you will probably want to have some influence of the Large body shape to mitigate big-head.
With the slider all the way in the Large body shape corner, it might look like your toon has a too-large upper body even with minimum Waist and Gut, and still with flattish breasts. However, once you wear something, you will see that it all works out well. Often the breasts are enhanced and any sense of the upper body being too fat is fixed by the body-shaping of the clothing or armor.
So, it is in fact important to have the Arm and Leg sliders at maximum so that you won't get an insect-limb look. This is most noticeable in the lower legs where armor often makes them look skinnier than even when the legs are naked.
In our four-slide comparison, the top two are legs at maximum size an the bottom two are legs at minimum size, for the Large body shape. When armored, the lower legs still look quite spindly, so having the legs at the maximum slider is the best you can do to mitigate the visual effect.
We'll show you the reasons why you actually WANT to start with the body shape slider all the way into the Large corner of the shape triangle!
Don't worry if you think your toon's thigh looks like a leg of ham. It won't be that way in-game because of how ESO displays clothing and armor. Advance the slide below and you will see that with Gut, Waist, (and optionally, Foot Size) at minimum and the rest of the sliders at maximum, you will get a pornstar "BBBJ" body for your waifu toon -- "Bubble Butt and Boob Job" body!
More than that, there are actually non-cheeky reasons why you want the Large body. We discuss these below.
Head Size is the biggest issue. If you look at the slide with the three types of bodies (sliders at the corners of the body shape triangle), you will see that even at maximum Torso and Chest size to mitigate the appearance of an overly big head, if your character has a rounder head shape (like most Bretons), you are at risk of having a head that looks either slightly too big or even bobble-headed in the case of the slimmest body shape.
In fact, the athletic body looks pretty much like the slimmest body, but with muscle contours. Either way, you will probably want to have some influence of the Large body shape to mitigate big-head.
With the slider all the way in the Large body shape corner, it might look like your toon has a too-large upper body even with minimum Waist and Gut, and still with flattish breasts. However, once you wear something, you will see that it all works out well. Often the breasts are enhanced and any sense of the upper body being too fat is fixed by the body-shaping of the clothing or armor.
So, it is in fact important to have the Arm and Leg sliders at maximum so that you won't get an insect-limb look. This is most noticeable in the lower legs where armor often makes them look skinnier than even when the legs are naked.
In our four-slide comparison, the top two are legs at maximum size an the bottom two are legs at minimum size, for the Large body shape. When armored, the lower legs still look quite spindly, so having the legs at the maximum slider is the best you can do to mitigate the visual effect.
- If you are using bare-arm / bare-leg outfits, such as Timbercrow Wanderer, then your arms and legs will in fact look too fleshy and big, so plan ahead accordingly.
Comments
Post a Comment