Walkthrough - Deus Ex Human Revolution Director's Cut - General Tips

These are general tips for Deus Ex: Human Revolution (Director's Cut).We only go over things you may not have considered; a detailed walkthrough is already available from the Deus Ex Wiki.
  • Move all boxes in case something is underneath it. You will immediately know as the item will then be outlined for you behind the translucent-while-carried box.
  • Larger items that restore more battery or health per unit are actually LESS space efficient in inventory.
  • After you use a non-lethal Takedown on someone, you can still kill them with a firearm while they are unconscious. The game will register the kill but not give any more XP.
  • You can Takedown civilians and police and other people who are not initially hostile, and then loot them. Typically no XP and no loot unless they are combatants.
  • Punch Through Walls also helps you find weak walls by outlining them, but most firearms can also destroy weak walls (and make a lot of noise, possibly alerting enemies). Armour Piercing pistol rounds and heavy weapons can do so quickly but all gunfire can alert enemies (making them Hostile instead of just Alarmed). However, using firearms will not automatically kill enemies immediately behind the wall.
  • For maximum "story", I recommend you take the Social Enhancer early. Typically you'll get extra dialogue when you encounter certain conversations (but not Zeke). Usually you get a shortcut or small reward, but taking the goal of taking this is to expand conversation, unlock what else you can do, and deepen your game experience. It is not necessary and obviously not optimal to take it early.
  • The Deus Ex wiki recommends the Quicksilver Reflex Booster as early as possible to squeeze maximum XP out of taking down enemies with Double Takedowns.
    • We suggest you don't make a big deal out of this since there are a lot of unnecessary augmentations so XP isn't as tight as you think. By the end of Detroit or early Hengsha you will probably have all the critical Augments (i.e., those that can earn you more XP by accessing places you can't reach or letting you do things you can't otherwise). Shortly after, you will have the rest of the useful ones.
    • Setting up double takedowns just to get Double Takedowns can be tedious. Spend your real time enjoying the game instead.
  • Double Takedown cannot involve someone sitting down. They must first stand up in order to be taken down at the same time as someone else nearby.
  • In some cases you do not have to move the extra-heavy items (such as fridges) in order to get the items underneath. Crouch to spot the items and take them. In some cases you do not even have to visually see the items (e.g., the hypostim under the fridge in Tindall's apartment) -- just hover your crosshair near where it should be and you will be given the option to pick it up.
  • Selling Stuff
    • When you pick up a gun of a type you already have, you get only the ammunition and the gun vanishes. Therefore, once you have access to merchants, sell a gun first before picking up another of the same type. Be careful not to sell any upgraded versions you own.
    • This can get tedious, so you can instead track how many guns of what type you pick up. Then, when you next go to a merchant, use the third-party Debug Menu > Shop > Pickup Library > Weapon menu to add the items into your inventory and sell them. 
    • Once you have a good amount of credits, you can stop doing this since it is unlikely you will buy so much stuff from merchants, much less use that much during a mission.
      • There is so much loot in the game that you really don't need to optimize getting credits.
      • Just make sure you can buy all the Praxis Kits available. Use hand-to-hand combat to handle enemies and thereby avoid having to buy guns or ammo.
  • Watch for shortcuts to hacking a terminal AND getting all rewards.
    • Typically a hack trace is initiated from the red nodes which cannot be accessed. But *sometimes* there is a route to that node, and you CAN capture it.
    • If you do, you immediately succeed and unlock all storage nodes as well. See the videos below for an examples of the same computer being hacked.

  • If you are reloading a game (e.g., Quickload) to re-try a hack, you may notice that a node that triggered detection will always trigger detection again no matter what the percentage chance. In order to re-randomize the detection chances, move around and do something else first, like pick up a box, open a door, etcetera.
  • Watch this video for a cheesy way to easily win all boss fights, except you can just laser the final boss immediately.

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