Skyrim Mod Review - Moonpath to Elsweyr

The Elder Scrolls V: Skyrim Mod Review:
Moonpath to Elsweyr (version 9.5) + official patch version 1.1

Score: +3/-4
Summary: Short missions in desert / jungle locations. Recommended level of 10 is too low if you are going at the enemies directly as some enemies in the very first area spawned at level 25. Radically different environment/terrain offers a refreshing break from Skyrim. Otherwise just a series of linear go-there-kill-that missions.
++ Nicely decorated and laid out areas, some quite interesting in layout. Visually very good.
- Many unintelligible voice overs, plus voice overs that don't match the subtitles.
- Barely any story to the quests. Each location / "quest" is basically a small to medium battle map.
+- Layout allows for some really cheesy stealth or terrain-exploit action. Not sure whether this was intentional or if there was not enough play-testing. For example, you can stand on a raised portion of land in a swamp and just shoot at the masses of lizard creatures who can't hop/climb the short distance up to the terrace and get at you.
- Some buggy monster issues such as not being able to hit the biggest of the giant spiders from behind with a dagger, but you can hit it from the front. And monsters have a retreat AI which makes them weaker because they can't run away and heal, they just run away and maybe come back later to finish getting themselves killed.


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