Star Wars: Empire at War - Yavin 4
This is a hint / walkthrough for a planet in Star Wars: Empire at War. The index of all our guides for Empire at War is here.
Imperial Campaign
Space Battle
Nothing special.
Land Battle
A tough mission because you start with only three units, and Building Pads are far away, so you have to move quickly before your units die from attrition.
Start with Emperor Palpatine. Secure the building pads at the first Reinforcement Point and build one Vehicle Repair Station and one Anti-Infantry Turret. For initial reinforcements, get an AT-AT and an AT-AA to protect it against Speeders and provide covering long-range covering fire with flak cannons. Get Stormtroopers from the AT-AT as soon as it is safe to do so.
You can also try swapping the AT-AAs with SPMA-Ts and instead of an Anti-Infantry Turret, build an Anti-Aircraft Turret.
While the initial forces hold the reinforcement point, move Palpatine to the second Reinforcement Point to get two more units. Typically there will be a sizable force there. If you are lucky and are not under fire from artillery, you can try dashing Palpatine in and Force Corrupting most of them in one go. Otherwise, call a Bombing Run and run back to a Bacta Healing Tank.
Once you have secured two more points of Unit Capacity from that second Reinforcement Point, bring down an SPMA-T (or an AT-AA if you chose an SPMA-T to support the AT-AT) -- but bring it down at the initial Reinforcement Point, not the new one. For the last unit, choose anything you like. I typically take a Field Commander for the additional sight range and unit health.
If it is safe to do so, bring Palpatine back. You can now take either the short road to the northwest -- and generally face stiffer opposition coming straight down from the base -- or loop around to the second Reinforcement Point, which has several Building Pads, then continue your final push into the base. Just proceed cautiously and heal your units when you come to a building pad. Keep your units close but with the AT-AT always in front to soak artillery fire you can't avoid. Try to keep your Stormtroopers as you need them to cover your armor and artillery if the enemy gets too close.
There is a Rebel Training Facility marked as a star in the southwest corner. It is not a mission objective, but the tooltip will say it is useful to destroy. It is not clear what destroying it does for the campaign.
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