Elder Scrolls IV: Oblivion mod - Conduit Magic Unlimited




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This mod for Elder Scrolls IV: Oblivion is based on Conduit Magic v0.5 by Kamikaze1.

The original Conduit Magic essentially allowed the creation of enchantments that could be put on or taken off, and without using an Altar of Enchantment. The resulting enchantment drew on the player's Magicka pool, and players could get skill gains as if casting a spell. Spells were used as the basis of what effects were put on the weapon, and were checked for whether they were normally allowed on the item or not.

This variation on the mod changes the code to remove the checks, so that, in theory, any effect could be placed on any weapon -- for example, on Self enchantments to be triggered on Strike with a weapon.

WARNING: Since this obviously deviates from what is allowed in The Elder Scrolls Construction Set, there is no telling what it could do to your savegame. USE AT YOUR OWN RISK.

Example Video: Restore Health on Self on Strike
Notice in the sample video that on each strike, the player's health increases (lower left corner horizontal red bar), although there is no visual effect.


Example Video: Invisibility on Self on Strike
You can Conduit Magic an On Self invisibility spell to a weapon, so that on each hit, you become invisible.
Notice that in the sample video, although the duration of the spell is 10 seconds, the actual enchantment cast on the player on striking a target is greater than that because the character has active Weakness to Magic effects as an Altmer Apprentice.

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